Astrodelphis

ASTRODELPHIS

HerbivorePassive tameRideableLive birth Eats Element →

The Astrodelphis is a herbivore found on Genesis: Part 2, with a drag weight of 220. Tamed, it harvests Raw Meat and Hide better than most creatures. It is rideable.

Stat Calculator

point distribution & extraction
Creature level
+
Taming effectiveness
+
Bonus levels +74
Stat
Wild
Distribution
Tamed
Value

Roll Quality

how lucky these wild points are

Astrodelphis at a glance

the game's own base values — the calculator above levels them
StatBase (level 1, wild)Per wild levelPer tamed level
Health325655.4%
Stamina25012.56.0%
Oxygen1501510.0%
Food1,60016010.0%
Weight2805.64.0%
Melee Damage100%5%1.7%
Movement Speed100%1.0%
Torpidity45027

A wild Astrodelphis starts at 325 health and 100% melee damage. Its drag weight is 220, which decides what can carry it. Killing one gives 3 base XP.

Taming food: Element.

Breeding: gives birth to live young, and the baby matures in 2d 6h 27m . Mating cooldown runs 18h to 2d.

Immobilised by: Chain Bola, Bear Trap, Large Bear Trap, Plant Species Y.

Best at gathering: Raw Meat, Hide.

Taming Calculator

Lv 150 · knockout
+
Food
Used / Max
Time
Effectiveness

How You Get One

method, in order
Passive Passive, alternating affection and Element: pet it several times, then feed it, and repeat.

Quirks

  • To tame an Astrodelphis you must pet it several times and then feed it Element and then repeat. Each time you feed, the Astrodelphis will require a set number of Element. The first feeding will be 1, then 3, 5, and 10, and then cycle back to 1. Have a good strategy? Share a tip!

Torpor

  • This creature is torpor-immune to conventional tranquilisers. Darts, arrows and Narcotics will not drop it, so the torpor figures elsewhere on this page describe its stat, not a route to taming it.

Holding it still

Chain BolaFired from a Ballista or Harpoon Launcher. Grounds flyers and pins them where they land.
Bear TrapPlace it, kite the creature over it. Holds long enough to get darts in.
Large Bear TrapSame idea as the Bear Trap, sized for the big stuff. Bait it into walking over one.
Plant Species YA grown trap plant — snares whatever triggers it. Handy where you can't place structures.

That's the full list — nothing else immobilizes a Astrodelphis, per the game's own immobilizer table (drag weight 220).

Taming at a glance

a level 150, at official 1× rates
112
Element
56m 00s
Time
60.6%
Effectiveness
Bonus +45
LevelElementTime EffectivenessBonus levels
30 24 12m 00s 87.7% +13
60 46 23m 00s 78.9% +23
90 68 34m 00s 71.7% +32
120 90 45m 00s 65.6% +39
150 112 56m 00s 60.6% +45

Every number in this card is at official 1× rates, with the fastest food. Taming speed and food consumption multipliers change all of it, and most servers are not on official — the calculator at the top of this tab takes your rates, a Sanguine Elixir, and every other food this creature will eat.

Effectiveness is what decides the bonus levels: every unit of food eaten costs a slice of it, so the food that needs the fewest units finishes at the highest level. That is why kibble is worth the trouble — not that it is much faster, but that it is fewer feedings.

Timers

start them when you knock it out
Starve until it will eat
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Tame
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Runs in this tab · keeps going while you browse

Server Rates

every number on this tab is calculated at these rates
Preset

Breeding

egg → adult
Hatch
Maturation

Drops & Harvest

Harvest with
Rates
Resource
Yield
Notes

On death

Abilities

what it does and how you trigger it
Active
  • Bite Primary attack

    The Astrodelphis bites the target for 24 damage.

    5 stamina · 0.67s cooldown
  • Propulsion LeftCTRL

    The Astrodelphis turns on or off the propulsion of its saddle when it is equipped. The Astrodelphis Tek Saddle requires Element to refill its fuel. Once active the Astrodelphis increases its speed drastically and allows it to sprint and shoot with the saddle.

  • Ascend X

    The Astreodelphis flies/swims up.

  • Descend Special 1

    The Astrodelphis flies/swims down.

  • Shoot Beams Primary attack

    The Astrodelphis shoots two beams with its saddle for 66 damage.

    0.34s cooldown
  • Shoot Energy charge primary

    The Astrodelphis shoots a big energy projectile with its saddle for 250 damage. If the player holds until the Astrodelphis aims to a valid target, this projectile will follow it.

    0.34s cooldown
  • Shoot Torpedo Secondary attack

    The Astrodelphis shoots with its saddle for 775 damage on direct hit. This action consumes 1 Grenade per shot.

    2.5s cooldown
  • Acrobatics Special 1

    The Astrodelphis performs evasive maneuvers and it rotates its trajectory towards the camera direction.

    2.25s cooldown
Passive
  • All Terrain

    The Astrodelphis can fly on the sky and swim underwater without losing any ability.

Details

everything else the game files record

Where it turns up

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About The Astrodelphis

herbivores

The Astrodelphis is a herbivore found on Genesis: Part 2, with a drag weight of 220. Tamed, it harvests Raw Meat and Hide better than most creatures. It is rideable.

Passive. Passive, alternating affection and Element: pet it several times, then feed it, and repeat.

A level 150 takes 112 Element and about 56m 00s at official rates.

DietHerbivore
Drag weight220
RideableYes
Maps1
ASE.GG · creature database & calculators

Player Tips

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