DILOPHOSAUR KNOCKOUT

tranquilizer counts and torpor at every level

A level 150 Dilophosaur

the official wild cap
746
Torpor
4
Tranquilizer Darts
Head 2
9
Tranq Arrows
Head 3

Every level

shots to the body · head shots in brackets calculator →
Level Torpor Tranquilizer DartShocking Tranq DartBow · Tranq ArrowCrossbowCompound BowTek BowElectric Prod
1 75 1 (1)1 (1)1 (1)1 (1)1 (1)1 (1)1 (1)
5 93 1 (1)1 (1)2 (1)1 (1)1 (1)1 (1)1 (1)
10 116 1 (1)1 (1)2 (1)1 (1)1 (1)1 (1)1 (1)
15 138 1 (1)1 (1)2 (1)1 (1)2 (1)1 (1)1 (1)
20 160 1 (1)1 (1)2 (1)2 (1)2 (1)1 (1)1 (1)
25 183 1 (1)1 (1)3 (1)2 (1)2 (1)1 (1)1 (1)
30 206 1 (1)1 (1)3 (1)2 (1)2 (1)1 (1)1 (1)
40 251 2 (1)1 (1)3 (1)2 (1)3 (1)1 (1)1 (1)
50 296 2 (1)1 (1)4 (2)2 (1)3 (1)1 (1)1 (1)
60 341 2 (1)1 (1)4 (2)3 (1)3 (1)2 (1)1 (1)
70 386 2 (1)1 (1)5 (2)3 (1)4 (2)2 (1)1 (1)
75 408 2 (1)1 (1)5 (2)3 (1)4 (2)2 (1)1 (1)
80 431 2 (1)1 (1)5 (2)3 (1)4 (2)2 (1)1 (1)
90 476 3 (1)2 (1)6 (2)4 (2)4 (2)2 (1)1 (1)
100 521 3 (1)2 (1)6 (2)4 (2)5 (2)2 (1)1 (1)
110 566 3 (1)2 (1)7 (3)4 (2)5 (2)2 (1)1 (1)
120 611 3 (1)2 (1)7 (3)4 (2)6 (2)2 (1)1 (1)
125 633 3 (1)2 (1)8 (3)5 (2)6 (2)2 (1)1 (1)
130 655 3 (1)2 (1)8 (3)5 (2)6 (2)2 (1)1 (1)
140 701 4 (2)2 (1)8 (3)5 (2)6 (2)3 (1)2 (1)
145 723 4 (2)2 (1)9 (3)5 (2)6 (2)3 (1)2 (1)
150 746 4 (2)2 (1)9 (3)5 (2)7 (3)3 (1)2 (1)
180 881 5 (2)3 (1)10 (4)6 (2)8 (3)3 (1)2 (1)
200 971 5 (2)3 (1)11 (4)7 (3)9 (3)3 (1)2 (1)
225 1,083 5 (2)3 (1)13 (5)7 (3)9 (3)4 (2)2 (1)
250 1,196 6 (2)3 (1)14 (5)8 (3)10 (4)4 (2)2 (1)
300 1,420 7 (3)4 (2)16 (6)10 (4)12 (4)5 (2)3 (1)
350 1,645 8 (3)4 (2)19 (7)11 (4)14 (5)5 (2)3 (1)
400 1,870 9 (3)5 (2)21 (7)12 (4)16 (6)6 (2)3 (1)
450 2,096 10 (4)5 (2)24 (8)14 (5)18 (6)7 (3)3 (1)

Torpor is 75 at level 1 and rises 4.5 per wild level, so the shot counts scale straight with level. The numbers above are exact: torpor per shot is the weapon's own value and nothing here depends on server rates.

A Dilophosaur takes torpor from head shots, which is where the bracketed figures come from. That multiplier is in the game's own bone-damage table for this species.

Whether a weapon kills before it drops: that depends on the individual creature's health, and a wild creature's stat spread is unknowable from the outside. The calculator can warn about it because you tell it the spread; a fixed table cannot, so it does not pretend to. As a rule the Electric Prod and Tek Bow are the ones that kill small creatures.

Traps that hold a Dilophosaur: Bola, Bear Trap, Plant Species Y — its drag weight is 35.

After it drops

Knocking it out is half the job. What it eats, how long the tame takes and how much Narcotic you need all depend on the food you use, so they live on the Dilophosaur taming page where you can pick one. Its preferred food is Basic Kibble.

Torpor drains at 0.3 per second once it is unconscious, so the clock starts the moment it goes down.

ASE.GG · Dilophosaur knockout

Player Tips

tricks from other survivors, for this page