R-Velonasaur

R-VELONASAUR

CarnivoreKnockout tameRideableEgg layer Egg → Eats Regular Kibble →

The R-Velonasaur is a carnivore found on Genesis: Part 2, with a drag weight of 200. Tamed, it harvests Chitin and Raw Meat better than most creatures. It is rideable.

Stat Calculator

point distribution & extraction
Creature level
+
Taming effectiveness
+
Bonus levels +74
Stat
Wild
Distribution
Tamed
Value

Roll Quality

how lucky these wild points are

Knock Out

R-Velonasaur at a glance

the game's own base values — the calculator above levels them
StatBase (level 1, wild)Per wild levelPer tamed level
Health440885.4%
Stamina32532.510.0%
Oxygen22522.510.0%
Food2,25022510.0%
Weight3256.54.0%
Melee Damage100%5%1.7%
Movement Speed100%1.0%
Torpidity40024

A wild R-Velonasaur starts at 440 health and 100% melee damage. Its drag weight is 200, which decides what can carry it. Killing one gives 1 base XP.

Taming food: Regular Kibble, Raw Mutton, Raw Prime Meat, Cooked Lamb Chop, Cooked Prime Meat, Raw Prime Fish Meat, Raw Meat, Cooked Prime Fish Meat. Torpor drains at 0.3 per second once it is unconscious.

Breeding: lays an egg, incubating in 1h 8m, and the baby matures in 1d 22h 17m with 5 imprints available. The egg needs 28–32°C to incubate . Mating cooldown runs 18h to 2d.

Immobilised by: Chain Bola, Large Bear Trap, Plant Species Y.

Best at gathering: Chitin, Raw Meat, Keratin, Raw Prime Meat, Hide.

Taming Calculator

Lv 150 · knockout
+
Food
Used / Max
Time
Effectiveness

How You Get One

method, in order
Knockout Tranquilise it, then feed it. The calculator below works out how many darts, how much food and how long, at your server's rates.

Holding it still

Chain BolaFired from a Ballista or Harpoon Launcher. Grounds flyers and pins them where they land.
Large Bear TrapSame idea as the Bear Trap, sized for the big stuff. Bait it into walking over one.
Plant Species YA grown trap plant — snares whatever triggers it. Handy where you can't place structures.

That's the full list — nothing else immobilizes a R-Velonasaur, per the game's own immobilizer table (drag weight 200).

Taming at a glance

a level 150, at official 1× rates
9
Regular Kibble
12m 47s
Time
99.0%
Effectiveness
Bonus +74
LevelRegular KibbleTime EffectivenessBonus levels
30 3 4m 16s 99.6% +14
60 5 7m 06s 99.4% +29
90 6 8m 31s 99.3% +44
120 8 11m 22s 99.1% +59
150 9 12m 47s 99.0% +74

Every number in this card is at official 1× rates, with the fastest food. Taming speed and food consumption multipliers change all of it, and most servers are not on official — the calculator at the top of this tab takes your rates, a Sanguine Elixir, and every other food this creature will eat.

Effectiveness is what decides the bonus levels: every unit of food eaten costs a slice of it, so the food that needs the fewest units finishes at the highest level. That is why kibble is worth the trouble — not that it is much faster, but that it is fewer feedings.

Torpor drains at 0.3 per second while it is unconscious, so on a long tame you will need Narcotic to keep it down. The calculator works out how much.

Timers

start them when you knock it out
Starve until it will eat
--:--
Tame
--:--
Runs in this tab · keeps going while you browse

Server Rates

every number on this tab is calculated at these rates
Preset

Breeding

egg → adult
Hatch
Maturation

Drops & Harvest

Harvest with
Rates
Resource
Yield
Notes

On death

Abilities

what it does and how you trigger it
The Velonasaur as seen in one of the Extinction teaser images.
The Velonasaur as seen in one of the Extinction teaser images.
The Velonasaur as seen in one of the Extinction teasers.
The Velonasaur as seen in one of the Extinction teasers.
The promo image for the Velonasaur.
The promo image for the Velonasaur.
Active
  • Claw Swing Primary attack

    The Velonasaur bites the target for 32 damage.

    5 stamina · 0.89s cooldown
  • Shoot Spikes AoE Secondary attack

    The Velonasaur shoots its spikes around it. The damage of each spike varies between 1-10 damage.

    315 stamina · 1.26s cooldown
  • Turret Mode Special 1

    The Velonasaur alternates the turret mode.

  • Shoot Spikes Primary attack

    The Velonasaur shoots spikes at the direction of the camera for 20 damage per hit if unridden and for 5 damage per hit if ridden. If The Velonasaur has no rider, the damage will not scale with its Melee Damage stat. After hitting some shots at flying targets, it will knock them out of the air. The affected target can fly again as soon as it touches the ground if it is being ridden, the AI will stay on the ground for undetermined amount of time.

    135/s stamina · 0.35s cooldown
  • Turn-In-Place X

    The Velonasaur turns in the direction you are looking.

    5 stamina
  • Jump Jump

    The Velonasaur jumps.

    7 stamina
Passive
  • Turret Mode

    The Velonasaur has a turret mode, allowing its AI to stay in position and attack from the distance using its spikes.

Details

everything else the game files record

Knockout by level

every level, as a table

A level 150 R-Velonasaur has 3,976 torpor and takes 19 Tranquilizer Darts or 45 Tranq Arrows to knock out — 7 darts with head shots.

Full R-Velonasaur knockout table → — every level from 1 to 450, across seven weapons.

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About The R-Velonasaur

carnivores

The R-Velonasaur is a carnivore found on Genesis: Part 2, with a drag weight of 200. Tamed, it harvests Chitin and Raw Meat better than most creatures. It is rideable.

Knockout. Tranquilise it, then feed it.

A level 150 takes 9 Regular Kibble and about 12m 47s at official rates.

DietCarnivore
Drag weight200
RideableYes
Maps1
ASE.GG · creature database & calculators

Player Tips

tricks from other survivors, for this page