What You'll Be Dealing With
assembled from what lives in this cave 8 UnderwaterHeavy carnivoresGrabs and pinsArmour damageTorporSwarms
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Piranha — Attacks in shoals the moment you enter the water, and does not stop.
Do not enter the water on foot. There is no gear answer, only a mount. -
Sarco — Rolls a survivor in water and is fast on land as well. -
Mantis — Uses whatever weapon it holds, so its damage depends on what it picked up, and it is fast. -
Rubble Golem — A
Rock Elemental fragment. Untameable, and it ignores small-arms fire. -
Kaprosuchus — Grabs a survivor off a mount and carries them away. -
Arthropluera — Its ranged acid attack damages armour directly — primitive Flak breaks in one or two hits — and armour damage cannot be repaired if the piece is destroyed.
Wear Hide rather than Flak and carry Fiber and Hide to repair. Kill it at range; it out-damages armour faster than you out-heal it. -
Titanoboa — Applies heavy torpor per bite and is quiet enough to reach you before you see it.
Stimberries or Stimulant on your hotbar. Two bites will drop an unprepared survivor. -
Onyc — Attacks in numbers, drains stamina, and is small enough that most mounts cannot hit it.
A shotgun, or a pike on foot. They path erratically, so aimed single shots waste ammunition.
Not a threat: Achatina, Coelacanth
Each line above is a fact about the creature and its own in-game
behaviour — attributed to this cave only because the cave contains it. It is not a
walkthrough, and it does not claim to describe the layout or the route.