Karkinos

KARKINOS

CarnivoreSpecial tameRideableSaddle Lv 65 Eats Exceptional Kibble →

The Karkinos is a carnivore found on 7 maps, with a drag weight of 450. Tamed, it harvests Raw Meat and Chitin better than most creatures. It is rideable once you have the level 65 saddle.

Stat Calculator

point distribution & extraction
Creature level
+
Taming effectiveness
+
Bonus levels +74
Stat
Wild
Distribution
Tamed
Value

Roll Quality

how lucky these wild points are

Knock Out

Karkinos at a glance

the game's own base values — the calculator above levels them
StatBase (level 1, wild)Per wild levelPer tamed level
Health1,2002405.4%
Stamina6006010.0%
Oxygen1501510.0%
Food5,00050010.0%
Weight800164.0%
Melee Damage100%5%1.7%
Movement Speed100%1.0%
Torpidity80040

A wild Karkinos starts at 1,200 health and 100% melee damage. Its drag weight is 450, which decides what can carry it. The saddle engram unlocks at level 65. Killing one gives 6 base XP.

Taming food: Exceptional Kibble, Spoiled Meat, Raw Meat, Raw Fish Meat. Torpor drains at 0.5 per second once it is unconscious.

Immobilised by: Chain Bola, Large Bear Trap.

Best at gathering: Raw Meat, Chitin, Keratin, Raw Prime Meat, Hide.

Drops on death: Raw Meat, Hide, Chitin, Organic Polymer.

Taming Calculator

Lv 150 · knockout
+
Food
Used / Max
Time
Effectiveness

How You Get One

method, in order
Special Knockout, but torpor only registers on the abdomen.

Step by step

  1. Aim for the abdomen — the underside of the body. Hits on the legs and claws deal damage and no torpor, which is how most attempts kill it instead.
  2. Trap it or fight from a ledge; it grabs and throws.
  3. Feed it once it is down.

Torpor

  • This creature is torpor-immune to conventional tranquilisers. Darts, arrows and Narcotics will not drop it, so the torpor figures elsewhere on this page describe its stat, not a route to taming it.

Holding it still

Chain BolaFired from a Ballista or Harpoon Launcher. Grounds flyers and pins them where they land.
Large Bear TrapSame idea as the Bear Trap, sized for the big stuff. Bait it into walking over one.

That's the full list — nothing else immobilizes a Karkinos, per the game's own immobilizer table (drag weight 450).

Timers

start them when you knock it out
Starve until it will eat
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Tame
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Server Rates

every number on this tab is calculated at these rates
Preset

Tame Guide

traps, methods & egg runs

KO Strategy

Much like a Rock Elemental, Karkinos cannot be knocked out with the traditional arrows, darts or animal torpor attacks; instead requiring weapons like the Catapult Turret or Cannon aimed at the main body. Hitting the limbs instead of the crab's body will deal heavy damage to the creature instead of applying torpor, so aim carefully. A few misplaced shots, especially with the cannon, can easily kill the Karkinos, or render health so low that the taming attempt will have to be abandoned until it recovers. Due to the difficult aiming mechanics of the cannon, and the cost of ammunition, it is recommended to use a catapult turret instead, being both more cost effective and far easier to aim. One catapult shot deals roughly 400 torpor, and with a high rate of fire, the turret can easily outpace the cannon in terms of how quickly torpor is applied. The rocket launcher can apply torpor too.

If a Karkinos has been knocked out in the water, check the area for any aquatic threats, especially piranha, as they will damage the Karkinos by attacking you when you approach it in the water to give it its taming food, ruining taming effectiveness. Once they're eliminated, you should be safe to approach the Karkinos and provide it the necessary taming food.

Paracer Strategy

One method of bringing down a Karkinos is placing a Catapult Turret on a platform saddle; the only candidate in Aberration, which just so happens to have the perfect height for this role, is the Paracer. If positioned just behind the rider's seat, the catapult is able to shoot almost directly down behind the Paracer's rear, which is typically where a Karkinos will be if the Paracer is made to face away from it. While attempting this strategy, be sure your Paracer is set to passive, and that the Karkinos is first targeting the Paracer instead of you before dismounting to climb onto the catapult. With careful aiming, a Karkinos can be easily, and safely knocked out from atop your Paracer's back. One of the few drawbacks to this strategy is that Karkinos will often attempt to flee once their torpor reaches a certain point, but a catapult's quick firing rate gives you a decent window to land the knockout before it has the chance to run.

Trap Strategy

Building a stone trap out of dinosaur gates or pillars is the most reliable method of taming a Karkinos, despite the resource costs associated with it. Karkinos tend to move around quite a lot, and are quite difficult to aggro onto you. While this presents a challenge either way, building a trap ensures that the Karkinos can't run away at high torpor, or aggro onto another creature. Trapping a Karkinos can also prove difficult, as they are capable of jumping over and out once contained, and trying to shut the trap can easily result in a survivor being grabbed by the crab, causing a swift death. Since Karkinos are primarily at rivers, one idea is building a trap on a raft, that way you can take the trap to them without worrying about decent trap locations or clearing out rubble. If you choose to build a a stationary trap, build a three to four wall high tower near to it on which to place the catapult for aiming down. However, there is the added disadvantage that said traps are stationary, and cannot be moved, sometimes causing you to lure the desired Karkinos over long distances before it can be trapped. Be aware however that once a Karkinos is closed in, it can behave erratically; turning in all directions as it attacks the enclosure, sometimes making it difficult to land a good shot. A good time to take the shot is when the crab is facing away or towards you, as fewer limbs get in the way of your strike.

Rendering Exploit

Karkinos are notorious for inhabiting rivers and constantly murdering fish such as Coelacanth and Piranha. Fish have a shorter rendering range than most other creatures, and the Karkinos can get stuck attacking a fish that is present, but not rendered as long as you are a good distance away. This forces it to stay in place to attack something that isn't there, so long as nothing else interrupts it. As a result, so long as you keep your distance, you can position yourself to its back, place down a foundation and cannon, and hit it with a cannon ball for a quick KO. It only takes one cannon ball to KO even a max level Karkinos, and from where no trap is present, there is no splash damage that will ruin taming effectiveness. Due to terrain differences, you may need more than one cannon ball in the event that you miss.

Breeding

egg → adult
Hatch
Maturation

Drops & Harvest

Harvest with
Rates
Resource
Yield
Notes

On death

Abilities

what it does and how you trigger it
A Karkinos with a saddle seen in the Twitchcon Live stream.
A Karkinos with a saddle seen in the Twitchcon Live stream.
A Karkinos Wielding 2 Stegos at the Surface
A Karkinos Wielding 2 Stegos at the Surface
Active
  • Left Claw Slam Left click

    The Karkinos slams the target with its left claw for 32 damage.

    5 stamina · 0.89s cooldown
  • Right Claw Slam Right click

    The Karkinos slams the target with its right claw for 32 damage.

    5 stamina · 0.89s cooldown
  • Left Claw Grab Hold Left click

    The Karkinos grabs a small-medium creature or a player with its left claw. To release the target hold the same button.

    5 stamina · 1.5s cooldown
  • Right Claw Grab Hold Right click

    The Karkinos grabs a small-medium creature or a player with its right claw. To release the target hold the same button.

    5 stamina · 1.5s cooldown
  • Claws Slam Left click + </br> Right click

    The Karkinos slams the target with its claws for 50 damage.

    5 stamina · 1.55s cooldown
  • Throw Hold C

    The Karkinos throw the entities that it has on its both claws at the direction of the camera. Can be held to point the direction of the throw.

    30 stamina · 1.48s cooldown
  • Jump Jump

    The Karkinos jumps. Can be held to point the direction of the jump, while also increases the distance and height. While on a charged jump the player can press the jump button again to lose the jump momentum and fall completely vertical.

    30 stamina
Passive
  • Damage Reduction

    The Karkinos reduces the incoming damage that it receives from Auto Turrets and Heavy Auto Turrets by 80%.

  • Decomposer Diet

    The Karkinos recovers 10 Health for each piece of Spoiled Meat that it consumes.

Details

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About The Karkinos

carnivores

The Karkinos is a carnivore found on 7 maps, with a drag weight of 450. Tamed, it harvests Raw Meat and Chitin better than most creatures. It is rideable once you have the level 65 saddle.

Special. Knockout, but torpor only registers on the abdomen.

DietCarnivore
Drag weight450
RideableSaddle Lv 65
Maps7
ASE.GG · creature database & calculators

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