MEK
The Mek is a machine found on Extinction, with a drag weight of 1200. It is rideable. It is built at a crafting station rather than tamed.
Stat Calculator
point distribution & extractionRoll Quality
how lucky these wild points areKnock Out
Mek at a glance
the game's own base values — the calculator above levels them| Stat | Base (level 1, wild) | Per wild level | Per tamed level |
|---|---|---|---|
| Health | 5,500 | 880 | 5.4% |
| Stamina | 1,000 | 100 | 10.0% |
| Weight | 1,250 | 110.6 | 4.0% |
| Melee Damage | 100% | 5% | 1.7% |
| Movement Speed | 100% | — | 1.0% |
| Torpidity | 100 | 6 | — |
A wild Mek starts at 5,500 health and 100% melee damage. Its drag weight is 1,200, which decides what can carry it. Killing one gives 2 base XP.
Immobilised by: Large Bear Trap.
How You Get One
this creature is not tamedAlso true
- Assembled from an engram at a
Tek Replicator rather than found in the world, which is why it has no taming data of any kind.
How It Is Built
Tek Replicator engram at level 91Resources per Mek
Fuel
not foodModules
one slot, so the module is the loadout 4What It Is For
- Titan fights, and the
King Titan encounter specifically — Meks are what Extinction's engram tree is pointing at. - Base destruction with the sword attack.
- Hauling, on the strength of its weight stat.
Upkeep
- It has a Self-Repair option: passive health regeneration that pauses while it is piloted and resumes about 8 seconds after you get out.
- No saddle is required or possible — the
M.O.M.I. module occupies the armour slot instead.
Breeding
egg → adultDrops & Harvest
On death
Abilities
what it does and how you trigger it



- Slash Primary attack
The Mek slashes the target with its sword for 300 damage.
50 stamina · 0.67s cooldown - Aim charge secondary
The Mek aims at the direction of the camera with its left arm gun. This action enables the shoot attack.
- Shoot Left click </br>[[File:Fuel.png|20px]] 10%
The Mek shoots its gun two times for 315 damage each shot. This action consumes 10% of fuel per use.
0.35s cooldown - Jet Boots Hold Space </br>[[File:Fuel.png|20px]] 0.25% per second
The Mek uses its jet boots to hover over the terrain. This action heats the Mek's structure with its use, the heat speed is based on the Mek's hover speed. This action consumes 0.25% of fuel per second of use.
50 stamina
- Self-Repair
The Mek has a Enable Self-Repair option on its radial menu, this allows the passive Health regeneration like other common "tames" with a similar recovery rate. This effect pauses if the Mek has an operator inside and it will resume 8 seconds after the operator left the Mek's cabin.
Passive
Most of the Mek's actions needs Fuel. Every assembled Mek starts with 100% of fuel, but this can also be refilled using
Element inside its inventory.
An indicator of how much fuel the Mek has appears on its operator's UI.
Whenever the Mek uses its jet boots to hover its structure starts to heat, if that heat reaches the 100% the Mek will stop to hover and fall. The heat for hovering depends of how quick the Mek is hovering.
An indicator of how heat the Mek has on its structure appears on its operator's UI.
Details
everything else the game files recordWhere it turns up
pages that mention this one1- Rockwell's Proliferationcave guide · Genesis: Part 2
Where It Lives
1 mapThe Mek lives on these maps. We don't have a heat map for it yet, so this is the map list rather than where to look on each one.
