TIDEPUP
The Tidepup is a healing support creature from the Tides of Fortune pack. You start with the small form — a shoulder pet that watches your health bar and heals you on its own once you drop below a threshold you set, while cutting how fast you burn oxygen underwater.
Stat Calculator
point distribution & extractionRoll Quality
how lucky these wild points areKnock Out
Tidepup at a glance
the game's own base values — the calculator above levels them| Stat | Base (level 1, wild) | Per wild level | Per tamed level |
|---|---|---|---|
| Health | 850 | 170 | 5.4% |
| Stamina | 500 | 50 | 10.0% |
| Food | 3,250 | 325 | 10.0% |
| Weight | 350 | 7 | 4.0% |
| Melee Damage | 100% | 5% | 1.7% |
| Movement Speed | 100% | — | 1.0% |
| Torpidity | 500 | 30 | — |
A wild Tidepup starts at 850 health and 100% melee damage.
Taming food: Regular Kibble, Raw Mutton, Raw Prime Meat, Cooked Lamb Chop, Cooked Prime Meat, Raw Prime Fish Meat, Raw Meat, Cooked Prime Fish Meat. Torpor drains at 0.3 per second once it is unconscious.
Breeding: lays an egg, incubating in 4h 59m, and the baby matures in 1d 13h 2m with 4 imprints available . Mating cooldown runs 18h to 2d.
Drops on death: Raw Meat, Hide.
Taming Calculator
Lv 150 · knockoutHow You Get One
method, in orderQuirks
- To tame a Tidepup: 1. Start by clearing the area around the Tidepup to make sure there are no aggressive creatures that might interrupt taming. 2. Lower the health of one of your own creatures to below 10%. Once the creature's health is low enough, the wild Tidepup will approach to apply a healing buff and then enter a short resting state. 3. While it is sleeping, feed it the required food. 4. Repeat this process until the taming bar is filled. Note that the Tidepup will need to wait 20 seconds before healings before it is ready to heal again.
Taming at a glance
a level 150, at official 1× rates| Level | Regular Kibble | Time | Effectiveness | Bonus levels |
|---|---|---|---|---|
| 30 | 3 | 8m 25s | 99.6% | +14 |
| 60 | 5 | 14m 02s | 99.3% | +29 |
| 90 | 6 | 16m 50s | 99.2% | +44 |
| 120 | 8 | 22m 27s | 98.9% | +59 |
| 150 | 10 | 28m 04s | 98.7% | +73 |
Every number in this card is at official 1× rates, with the fastest food. Taming speed and food consumption multipliers change all of it, and most servers are not on official — the calculator at the top of this tab takes your rates, a Sanguine Elixir, and every other food this creature will eat.
Effectiveness is what decides the bonus levels: every unit of food eaten costs a slice of it, so the food that needs the fewest units finishes at the highest level. That is why kibble is worth the trouble — not that it is much faster, but that it is fewer feedings.
Timers
start them when you knock it outServer Rates
every number on this tab is calculated at these ratesTame Guide
traps, methods & egg runsTaming a Tidepup requires a unique, non-lethal, passive approach. Instead of knocking it out, you must lure it to an injured tame or player.
Get the attention of a Tidepup: Walk up to a wild Tidepup on foot or with a small or mid-sized creature (like a
Parasaur or
Trike).
Prepare Your Tame: Carefully lower your creature's health to under 10%. Alternatively stand on a
Campfire or drain your health with a
Blood Extraction Syringe until your health goes down under 10%.
Trigger the Healing: The Tidepup will automatically curl up next to you or the injured creature and begin healing it.
Feed the Tidepup: Once it is actively healing you or your dino, it will go into a brief "nap" state. Access its inventory or interact with it to feed it.
Repeat: Wait a short cooldown, lower your or your tame's health below 10% again, and repeat the heal-and-feed loop until the taming bar is full.
Evolution
Once tamed, you can "evolve" the Tidepup into a much larger, ridable amphibious support mount. Evolution is achieved through performing "good deeds," primarily by having the Tidepup heal you or your creatures. (NOTE: For a faster strategy, you can accelerate this process by standing near a Campfire to drop your health, letting the pet heal you). Repeat the process until the DNA/growth meter fills up.
Breeding
egg → adultDrops & Harvest
On death
Abilities
what it does and how you trigger it
Every heal it lands fills an Evolution Meter. At 100% you pick one of two permanent paths: Neotenic Stabilization keeps it small but sharpens the healing and stretches your underwater time further, or Metamorphosis grows it into the large rideable form on this page, which needs a Tidepup Saddle and trades single-target babysitting for a heal zone that covers your whole tame line.
- Bite Left click
The basic attack. Heavy knockback for its size — it will shove things off you rather than kill them quickly.
30 damage · 0.25s cooldown · 4.0m range · 1.3m radius · 30° arc · 90,000 knockback - Regen Zone
Heals allied tames standing near it, paid for out of its own food. This is the reason to run the large form: it keeps a group of dinos up instead of one player.
- Restorative Dispel
Strips negative status effects from nearby survivors, as the small form does.
- Regen Buffer Reversal
Listed in the game's ability set; the exact effect and cost are not documented anywhere reliable yet.
- Regen Stasis
Listed in the game's ability set; the exact effect and cost are not documented anywhere reliable yet.
- Toggle Life Sense
Toggle. Highlights nearby life — the detail on range and what it picks up is not published yet.
- Auto-heal
The core mechanic. Open its radial menu and set a health threshold; drop below it and the Tidepup heals you without being asked. Every successful heal is what feeds the Evolution Meter, so the threshold you pick is also how fast it evolves.
- Regen Buff
Fires on its own every 20 seconds, healing allies standing right next to you.
20s cooldown · ~1.1m radius - Restorative Dispel
Fires every 30 seconds, clearing negative status effects from nearby players.
30s cooldown - Oxygen reduction
Passive while it is on your shoulder — you consume oxygen more slowly underwater. Stacks with the Neotenic Stabilization path.
- Bite Left click
Token damage. It is not a combat pet.
6 damage · 0.10s cooldown · 1.1m range · 0.9m radius · 90° arc
Details
everything else the game files recordWhere it turns up
pages that mention this one1- Palaeoctopushow you get one
Where It Lives
1 mapThe Tidepup lives on these maps. We don't have a heat map for it yet, so this is the map list rather than where to look on each one.



