THE ROAD TO 210

a survivor starts at level 1 and can reach 210 — 105 from XP, the rest from ascensions, explorer notes and one very dedicated chibi
Levelling
+104
Ascensions
+75
Bob's Tall Tales
+15
Explorer notes
+10
Chibi
+5

The Ladder

every source of levels, in the order most people do them 11 steps
1 +104 Lv 1105
Regular level-ups

Every level from 1 to 105 is XP — taming, crafting, boss kills, alpha kills.

2 +15 Lv 105120
Alpha Overseer ascension

Beat The Island's final boss on Alpha. Gamma gives +5, Beta +10 — only the highest counts.

3 +15 Lv 120135
Alpha Manticore ascension

Scorched Earth's boss on Alpha difficulty.

4 +5 Lv 135140
Bob's Tall Tales — Scorched Earth

Collect every BTT explorer note on Scorched Earth (needs the DLC).

5 +15 Lv 140155
Alpha Rockwell ascension

Aberration's boss on Alpha difficulty.

6 +5 Lv 155160
Bob's Tall Tales — Aberration

Every BTT note on Aberration.

7 +15 Lv 160175
Alpha King Titan

Extinction's final fight on Alpha.

8 +5 Lv 175180
Bob's Tall Tales — Extinction

Every BTT note on Extinction.

9 +15 Lv 180195
Alpha Lost King

Lost Colony's boss on Alpha.

10 +10 Lv 195205
All Explorer Notes — The Island & Scorched Earth

Every regular note on both maps. Note runs give a 4× XP buff too, so they're worth doing early, not last.

11 +5 Lv 205210
Chibi-Pet at level 6

Chibis (from events) gain XP when you kill alpha creatures with the chibi equipped. Each chibi level grants +1 player level, up to +5.

last step
The bar under each step is the whole road to 210: the dim part is where you already were, the bright part is what that step adds.

Levels 1 → 105: The XP

where the XP actually comes from +104 levels
Explorer notes first

Each unread note is a lump of XP scaled to your level and starts a 4× XP buff. Run notes before any other grind — everything below is worth four times as much while the buff is up.

Alphas and bosses

Alpha creatures drop the biggest single XP awards outside an arena, and a boss fight is worth several levels in the mid game.

Taming

The whole tame pays out when it finishes, and you earn passive XP from every kill your tribe's creatures make while you are online. One big tame beats an hour of small kills.

Mass crafting

Every craftable has a fixed XP value you collect each time you make one. Spark powder, narcotics and arrows are the classic grind because the mats are unlimited — the table below is what pays most per craft.

Cooking and farming

Cooking meat and crafting kibble both pay XP, so a working base levels you while you are busy elsewhere.

Best XP Per Craft

from the game's own crafting XP values
XP per craft is not the same as XP per hour — the winners here need rare mats. The grind everyone actually runs is a cheap item with unlimited mats, crafted by the hundred: Sparkpowder, Narcotic and Stone Arrow. Do it under a note buff.

Explorer Notes By Map

every note location is plotted — these open the map with the Notes layer already on
Only The Island and Scorched Earth notes count toward the +10; the Bob's Tall Tales sets on Scorched Earth, Aberration and Extinction are separate +5 grants each. Reading any note also starts a 4× XP buff — chain notes on a fast mount and level off the buff while you collect.
Note locations from each map's own data export. Spending those levels? The full engram tree shows every unlock.
ASE.GG · max level guide

Player Tips

tricks from other survivors, for this page