Genesis: Part 2's final boss and the end of the Rockwell story. Started from the "Terminus" mission at a Mission Terminal underneath his heart, inside Rockwell's Innards.
Вход открывается только после прохождения всех миссий на карте на нужной сложности, плюс
Mutagen: 6 для Гаммы, 12 для Беты, 24 для Альфы.
Rockwell Prime is a tough boss to deal with and you will need to have powerful tames and items to take it down.
In the final battle, players should be armed to the teeth in terms of high durability and quality armor and high quality-tier weapons before entering the fight. For armor, players should have flak, riot, or tek armor sets as well as the free tek suit for a last resort set of armor. In bringing weapons, players must bring a weapon that does high damage per hit, and one that does high dps. For high hitting weapons, these include tek bows, tek swords, and pump action shotguns. In dps weapons, tek rifles, miniguns, and tek pistols, and tek claws are some choices.
• The high amount of
Rockwell Tentacles in the Starship Viewing Gallery can do serious damage to both you and your tamed creatures. When the
Exo-Mek loses power you are very vulnerable until you get back onto a mount.
• The arena requires a very strong GPU to run well. You may have to play with a significantly lower frame rate than what you are used to, making aiming harder.
• This boss mainly focuses on the player rather than your dinos, a lot of the damage for the first half of the fight will be directed to the player, even when riding a dino, easily causing death. Bring medical brews as well as many soups, armor, etc. The Exo-Mek given to you prevents taking damage from the acid in the arena.
• The Acid Gas area of Effect can easily kill you if you remain in the area for too long, and are often larger than the usual ones emitted by a deceased Reaper King or Queen. While under Exo-Mek you take no damage, the Hyperdrive Energy will take a drastic drain under the debuff effect, easily draining it to 0 Energy.
• During the final phase of Rockwell prime, Rockwell prime can do damage to your mounts as high in the tens of thousands.
• When the Rockwell node is emitting smoke, players in their exo-mek should jump to avoid energy level being cut in half by the meat spikes. An earlier indication of its spike attack is when it is charging for that attack seen when the node is raising its pincers above its head.
• Any time you see green spikes move towards creatures, they can send creatures and players flying with the latter being at risk of fall damage.
• While you are using your Exo-mek to damage the Rockwell node, the node will start to raise its pincers to do a spike attack and it will also emit smoke, indicating the attack is heading towards you. Your Exo-mek can simply jump above it and resume firing its laser.
• When Rockwell Prime does his spike attack, he will slam the ground with his tentacles.
• When Rockwell Prime does his shock wave attack, a magenta-colored circle will form around him with electricity engulfing him. The charge time is pretty long, giving you enough time for you and any tames you can whistle to follow to get out of the danger zone.
• Since the Rockwell Tentacles in the arena are like structures, a triceratops while using its charged ramming ability can sweep multiple tentacles in a single charge. The players on the triceratops should start charging after the slow acid debuff fades away.
• On single-player settings, the Rockwell node's spike attack charge time is much slower.
• Rockwell can't defend himself from anything that is above his tentacles.
• If players fly up to his face with a tek sword, Rockwell will try to just shrug you off. Timing it right, you can fly up to his head and deal a combo with a tek sword as you fall down to the ground followed by a quick retreat. This is a very risky, but very rewarding combo to try on Rockwell and is recommended for players who are experienced with the tek sword.

Rockwell Final Form Trophy and flag, plus Tekgrams at every tier: Gamma covers the suit basics — boots, gauntlets, leggings, generator, replicator, trough, dedicated storage and the Exo-Mek — Beta adds the chestpiece, helmet, rifle, teleporter and turret, and Alpha alone adds the Mutated Survivor costume skin.




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